This is my 3D FPS project from MCS.

Modifications:

1) Pluguins have been added to add new models and animations. 

2) A new game mode has been added. This tries to take a group of 4 characters from point A to point B. 

3) The new characters are merging the animation plugins with the models. New animators have been created to be able to use their animations. 

4) Added a light effect and blast damage to the enemy who throws a weapon. 

5) The new level has been completely redesigned. Adding new assets of rocks, plants, trees, etc. 

6) The life counter for new characters has been added to the UI. 

7) New code has been added to control the new characters and their new functionalities. 

8) A new portal has been added. This is reactivated (goes from red to blue) when the final enemy is defeated). 

9) The code has been modified so that the death of a character or the player results in losing the game, but with the character, time is slowed down to observe what has happened.

Plugins used:
https://assetstore.unity.com/packages/3d/environments/low-poly-free-vegetation-k...

https://assetstore.unity.com/packages/3d/animations/melee-warrior-animations-fre...

https://assetstore.unity.com/packages/3d/characters/survival-stylized-characters...

https://assetstore.unity.com/packages/3d/environments/landscapes/polydesert-1071...


Credits:

Created by Carles Arasil

Download

Download
Android Odyssey Mac.zip 101 MB
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Android Odyssey Win.zip 96 MB

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